I had completed SCP Containment Breach two weeks ago. So, I don't know if you can avoid 966 somehow with the rooms that needs to put a code to open the doors. But yeah, 966 is annoying for sure. But at the end of the day, you pretty much get used to get killed by this thing.
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SCP 966 is incapable of sleep. It simply stops moving. Its survived victims are also incapable of sleep. The website on SCP's doesn't specify the fate of the non sleepers, so we can obviously just use science in this case people missing sleep for something like 11 days straight will die. but what if in 966's case, that isn't true?
The server I play on has 966. 966 appears as a zombie. They are invisible unless a flash light I shone on them. They start out with one cola, and after a little bit of time go into hunt mode. 966 in hunt mode are faster and can teleport through doors, which also disables them for a few seconds. It is also visible on surface. It isn't the strongest SCP but, if it is the last one alive, it ...
21 votes, 22 comments. So I'm stuck in the bassement because of scp 106 and I'm chased by scp 966 and can't get rid of them. And the only way to get…
SCP 4975 does it by producing an annoying clicking sound and SCP 966 does it by causing incurable insomnia. But I don't understand what is the point behind all this stalking and waiting. If they are invisible and have protrusions sharp enough to eviscerate a human with ease then why not kill the victims and eat them on the spot?
If you don't go into their containment chamber, theyll never trigger so just look out for the 966 sign
Original image of SCP 966 2, before it was made black and white and quite darker.
Since when did they change the 966 image?! This looks somehow even creepier than before. This thread is archived New comments cannot be posted and votes cannot be cast comments Best
If you saw SCP 966 chamber label (with the image and the class) that means you visited their room and thus activated them. They appear when the player enters the room, not by opening the chamber.
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